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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Megos Adriano
Junkyard Dawgs
18
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Posted - 2012.10.17 01:04:00 -
[1] - Quote
You want risk in HiSec?
Then bring it to HiSec. And boom goes the dynamite. |

Megos Adriano
Junkyard Dawgs
18
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Posted - 2012.10.17 20:37:00 -
[2] - Quote
Forcing miners to fight and "luring" them into ninja mining... lol And boom goes the dynamite. |

Megos Adriano
Junkyard Dawgs
19
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Posted - 2012.10.17 20:49:00 -
[3] - Quote
Darth Gustav wrote:Megos Adriano wrote:Forcing miners to fight and "luring" them into ninja mining... lol Successful miners would enjoy very lucrative profits and it would add excitement to mining. Or challenge. Or risk. However you prefer. The truth is I'm really only trying to force them to practice safe mining techniques, which include aligning to tactical warp outs (preferably optimized along the arc of the asteroid belt) and paying attention. And yes, I think the lure of ninja mining could stand a reasonable buff. What's wrong with wanting to buff the profession of mining?
Tell me more about how forcing people to do things they don't want to do in a sandbox will improve EVE Online and increase subscriptions.
And boom goes the dynamite. |

Megos Adriano
Junkyard Dawgs
19
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Posted - 2012.10.17 21:00:00 -
[4] - Quote
Darth Gustav wrote:Megos Adriano wrote:Darth Gustav wrote:Megos Adriano wrote:Forcing miners to fight and "luring" them into ninja mining... lol Successful miners would enjoy very lucrative profits and it would add excitement to mining. Or challenge. Or risk. However you prefer. The truth is I'm really only trying to force them to practice safe mining techniques, which include aligning to tactical warp outs (preferably optimized along the arc of the asteroid belt) and paying attention. And yes, I think the lure of ninja mining could stand a reasonable buff. What's wrong with wanting to buff the profession of mining? Tell me more about how forcing people to do things they don't want to do in a sandbox will improve EVE Online and increase subscriptions. This should help clear it up.
And? If you have a problem with that, report them all as botters.
If they're not botters, then thank them for increasing CCP's revenue so they can pay devs to bring you wonderful content.
And boom goes the dynamite. |

Megos Adriano
Junkyard Dawgs
19
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Posted - 2012.10.17 22:34:00 -
[5] - Quote
Darth Gustav wrote: Did you read the OP? If you did you know what my problem is with this. So asking me this rhetorical question is a literal waste of space.
But I'll give you the Cliff's Notes here:
This is devaluing mining as a career path for future pilots.
It is also ruining the economy.
Left unchecked it can end with only one inevitable result.
That result is not good for Eve.
PLAYER DRIVEN ENVIRONMENT, PLAYER DRIVEN ECONOMY.
Do you even know what game you're playing? And boom goes the dynamite. |

Megos Adriano
Junkyard Dawgs
20
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Posted - 2012.10.17 22:35:00 -
[6] - Quote
La Nariz wrote:Megos Adriano wrote:
Tell me more about how forcing people to do things they don't want to do in a sandbox will improve EVE Online and increase subscriptions.
The same can be said of forcing people from other sec areas into highsec via reducing highsec risk and allowing is reward to remain the same. Maybe its easier to put this as a ratio of risk:reward. Do you pick 1:5, 2:7, or 3:9? That's an easy pick you choose highsec because you can make just as much as you can in other sec areas with the least amount of effort and the least amount of risk. Highsec needs a risk increase or reward decrease.
Except nobody is being forced into HiSec. There's still plenty of tryhards roaming around NullSec.
And boom goes the dynamite. |

Megos Adriano
Junkyard Dawgs
20
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Posted - 2012.10.17 23:08:00 -
[7] - Quote
La Nariz wrote:Megos Adriano wrote: Except nobody is being forced into HiSec. There's still plenty of tryhards roaming around NullSec.
There are whole guides posted on our 10k+ coalition forums about what to do with your highsec alt. Plenty of people are getting forced into highsec that's why the "try hards" are complaining about vast swaths of empty space and lack of targets. The risk : reward dynamics are off balance and when they are restored people will go back to where they were living before.
They're still not being "forced" - they're choosing. They're weighing the risk/effort:reward ratio and choosing to live in HiSec. Just as there are those who weigh the risk/effort:reward ratio and choose to live in WormHoles.
EVE is a player driven environment. The answer is right there in your post:
vast swaths of empty space and lack of targets
The risk : reward dynamics are off balance
The risk/effort:reward dynamic is off-balance because you're shooting at them. If you want targets, join FW or RvB - you'll find plenty of people eager to be shot at by you. If you want to attack helpless miners - hey, you can still do that in HiSec, but there will be consequences involved, which may not be your cup of tea.
It's not up to CCP to change the game and force people to do the things you want them to do just because you want to pad your killboard. EVE is a sandbox, and thus all areas (NullSec, WH, LowSec, HiSec) should be viable places to live and sustain a player throughout their EVE career, despite risk/effort:reward ratios. Nerfing HiSec to the point that it's unlivable in an attempt to "force" people into NullSec won't provide you with more targets - it'll simply nerf CCPs income. And boom goes the dynamite. |

Megos Adriano
Junkyard Dawgs
20
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Posted - 2012.10.17 23:28:00 -
[8] - Quote
La Nariz wrote:By that logic nerfing highsec reward or increasing its risk won't "force" anyone to leave highsec. Highsec residents have acclimated to higher reward than they are entitled to and will have to put up with the changes exactly like gankers had to with the mining barge changes. The rest of your post is some English fallacy that I am not going to explain or do more than this sentence to address.
That's why I said "in an attempt to foce" and not "in order to force". I also don't care about increasing the risks of HiSec - as long as there is good logic behind it. Adding harder spawns in HiSec belts in answer to the previous mining ship changes is an idea that has merit. Nerfing HiSec in an attempt to force people into NullSec because poor little baby Nariz doesn't have enough people to shoot at is terrible logic. Do learn to read and do try to keep up, mate.
Nerfing HiSec in an attempt to force people to leave HiSec is nothing short of a spiteful wish spawned of vindictive babies who aren't getting what they want, and are jealous because other people are enjoying the game. If you don't enjoy EVE, stop playing. If you want people to shoot at, well, maybe stop forming these 10,000 man megablocs... because it looks like your risk mitigation has shot you in the foot. :) And boom goes the dynamite. |
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